1AnyPS5 verified playable game

84.69% = 2578 of 3044 system functions the project has declared so far. The total grows over time; it is not a game compatibility rate.

AnyPS5 Progress Tracker

By AnyPS5 Progress Tracker · Data updated

What changed in AnyPS5 and where it stands now, with a source for every entry. Last checked: Oct 9, 2026.

System library progress

84.69% (2578 of 3044 declared functions)

Shader recompiler: 100%. The denominator only counts functions the project has declared so far and grows over time — the percentage can drop when new functions are added.

Source: progress.json (official progress workflow) · read Oct 9, 2026

Per-library detail: official progress map.

Our snapshots

One row per day we checked. We started recording on Oct 9, 2026; earlier values are not reconstructed.

DateLibrariesVerified gamesLatest release
Oct 9, 202684.69% (2578/3044)1v0.1.1

Milestones

  • Official repository public — Aug 3, 2026
  • First game in-game and playable (official list) — Sep 28, 2026
  • First game at 60 FPS (official list) — Sep 28, 2026
  • First official release (v0.1.0) — Sep 28, 2026
  • First 3D game in the official list — not yet
  • First game verified on Linux — not yet
  • System libraries at 100% of declared functions — not yet

Timeline

  1. Officially verified

    AnyPS5 v0.1.1 released

    Second official release, adding a FreeType-based font library, save data, message dialog and an offline network stack. Assets: relinker for Windows and Linux plus prebuilt system libraries.

    Source: GitHub release v0.1.1

  2. Officially verified

    AnyPS5 v0.1.0 — first official release

    The first public build of the relinker and system libraries, published through a new release workflow.

    Source: GitHub release v0.1.0

  3. Officially verified

    AnyPS5 compatibility list published: Dreaming Sarah playable

    docs/user/COMPATIBILITY.md is added with one entry: Dreaming Sarah (PPSA02929), “In game, playable” on Windows, 60 FPS on a GTX 1050 Ti.

    Source: COMPATIBILITY.md

  4. Third-party report · not verified

    Third-party Dead Cells build on AnyPS5 reported

    A third party (OverkillLabs) reported a Dead Cells PS5 build relinked to run natively on Windows at 55–60 FPS on an RTX 5070 Ti. It is not in the official compatibility list, and the original repository is no longer reachable.

    Source: Generation Amiga

  5. Press report

    AnyPS5 runs its first game to gameplay with audio

    Press reports that one real game reached its logo, main menu and gameplay with audio, while no public build existed yet.

    Source: Hardware Busters

  6. Press report

    AnyPS5 goes mainstream

    Tom's Hardware covers AnyPS5 as a project that skips emulation and relies on the PS5's AMD Zen 2 x86-64 CPU.

    Source: Tom's Hardware

  7. Officially verified

    AnyPS5 repository created

    boykopovar/AnyPS5 is created on GitHub under the GPL-2.0 license.

    Source: GitHub repository

Short write-ups: AnyPS5 news.

AnyPS5 progress FAQ

What does the AnyPS5 library percentage mean?

It is the share of system library functions declared in the AnyPS5 source tree that are implemented rather than stubs. The total grows as more functions are declared, so it is not a percentage of all PS5 functions and not a game compatibility rate.

Is AnyPS5 still being developed?

Yes. The official repository was last pushed on Oct 9, 2026.

When will AnyPS5 run big PS5 games?

There is no official date. Track the compatibility list and releases here; we only report what the repository shows.