AnyPS5 Progress Tracker
By AnyPS5 Progress Tracker · Data updated
What changed in AnyPS5 and where it stands now, with a source for every entry. Last checked: Oct 9, 2026.
System library progress
84.69% (2578 of 3044 declared functions)
Shader recompiler: 100%. The denominator only counts functions the project has declared so far and grows over time — the percentage can drop when new functions are added.
Source: progress.json (official progress workflow) · read Oct 9, 2026
Per-library detail: official progress map.
Our snapshots
One row per day we checked. We started recording on Oct 9, 2026; earlier values are not reconstructed.
| Date | Libraries | Verified games | Latest release |
|---|---|---|---|
| Oct 9, 2026 | 84.69% (2578/3044) | 1 | v0.1.1 |
Milestones
- Official repository public — Aug 3, 2026
- First game in-game and playable (official list) — Sep 28, 2026
- First game at 60 FPS (official list) — Sep 28, 2026
- First official release (v0.1.0) — Sep 28, 2026
- First 3D game in the official list — not yet
- First game verified on Linux — not yet
- System libraries at 100% of declared functions — not yet
Timeline
Officially verified
AnyPS5 v0.1.1 released
Second official release, adding a FreeType-based font library, save data, message dialog and an offline network stack. Assets: relinker for Windows and Linux plus prebuilt system libraries.
Source: GitHub release v0.1.1
Officially verified
AnyPS5 v0.1.0 — first official release
The first public build of the relinker and system libraries, published through a new release workflow.
Source: GitHub release v0.1.0
Officially verified
AnyPS5 compatibility list published: Dreaming Sarah playable
docs/user/COMPATIBILITY.md is added with one entry: Dreaming Sarah (PPSA02929), “In game, playable” on Windows, 60 FPS on a GTX 1050 Ti.
Source: COMPATIBILITY.md
Third-party report · not verified
Third-party Dead Cells build on AnyPS5 reported
A third party (OverkillLabs) reported a Dead Cells PS5 build relinked to run natively on Windows at 55–60 FPS on an RTX 5070 Ti. It is not in the official compatibility list, and the original repository is no longer reachable.
Source: Generation Amiga
Press report
AnyPS5 runs its first game to gameplay with audio
Press reports that one real game reached its logo, main menu and gameplay with audio, while no public build existed yet.
Source: Hardware Busters
Press report
AnyPS5 goes mainstream
Tom's Hardware covers AnyPS5 as a project that skips emulation and relies on the PS5's AMD Zen 2 x86-64 CPU.
Source: Tom's Hardware
Officially verified
AnyPS5 repository created
boykopovar/AnyPS5 is created on GitHub under the GPL-2.0 license.
Source: GitHub repository
Short write-ups: AnyPS5 news.
AnyPS5 progress FAQ
What does the AnyPS5 library percentage mean?
It is the share of system library functions declared in the AnyPS5 source tree that are implemented rather than stubs. The total grows as more functions are declared, so it is not a percentage of all PS5 functions and not a game compatibility rate.
Is AnyPS5 still being developed?
Yes. The official repository was last pushed on Oct 9, 2026.
When will AnyPS5 run big PS5 games?
There is no official date. Track the compatibility list and releases here; we only report what the repository shows.